home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga CD-Sensation: Golden Games
/
Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
/
Adventurer's
/
Omega
/
OmegaLib
/
OHELP12.TXT
< prev
next >
Wrap
Text File
|
1980-02-04
|
5KB
|
72 lines
DUNGEON/CITY COMMAND LIST:
______________________________________________________________________________
key : description : # seconds
______________________________________________________________________________
^f : abort the spell of shadow form : 0
^g : enter wizard mode (WIZARD only) : 0
^i : list items in pack : 5
^p : print previous message (more or less) : 0
^r : redraw screen (redraw curscr) : 0
^x : make a wish (wizard mode only) : 0
^w : magic-map screen (wizard mode only) : 0
# : Print game stats/lists (wizard only) : 0
% : Debug mode on/off (wizard only) : 0
^ : Test save (wizard only) : 0
X : Show memory left : 0
W : Continual overview map : 0
a : activate a wand, staff, or rod : 10*
c : close door : 2*
d : drop object at current location : 5*
e : eat something : 30
f : fire/throw something : 5*
g : pick up object at current location : 10*
i : primary inventory mode (as per TOPINV option) : variable
m : cast a magic spell : 20
o : open door : 5*
p : pick the pocket of an adjacent monster : 20*
q : quaff a potion : 10
r : read a scroll : 30*
s : search all around you, # of times = SEARCHNUM : 20
t : talk to an adjacent monster : 10
v : vault over a few intervening spaces : 10*
x : examine a location : 1
z : bash something (adjacent location) : 10
A : activate an item or artifact : 10
C : call an item something : 0
D : disarm an adjacent trap : 30
E : dismount (exit?) from your horse : 10*
I : Seperate stat-screen (also accessable from inventory) : 0
F : set combat action sequence : 0
G : give something to an adjacent monster : 15
M : move quickly to some discovered site (city only) : variable
O : set options : 0
P : public license information : 0
Q : quit : 0
R : rename character : 0
S : save game : 0
! : load game or restart : 0
T : dig a tunnel through a wall : 30*
V : version information : 0
Z : bash something (item carried) : 10*
. : rest a turn : 10
, : sleep some number of minutes : 60..6000
@ : stay in current location, activating any local effect here : 5
> : go down a level : 0~
< : go up a level : 0~
vi keys (hjklbnyu) & keypad number:
walk one space or fight adjacent monster (Regular Combat
Mode), pick up things if PICKUP option set : 5*+
capitalized vi keys (HJKLBNYU) or 5 followed by keypad number:
run in that direction, fight adjacent monster if
BELLIGERENT option set,don't display slowly if JUMPMOVE
option set, stop for doorways, etc. if RUNSTOP option
set. : 4*+
? : display or copy help files : 0
* Actual time taken varies according to SPEED factor.
+ Takes longer in City or Village (different scale for movement)
~ Reduced to 0 time by popular demand